
Draw and summon your highest cost unit from your deck with cost no greater than the highest cost unit in your graveyard. It gains Guard and a Sunburst Sigil.

Draw and summon your highest cost unit from your deck with cost no greater than the highest cost unit in your graveyard. It gains Guard and a Sunburst Sigil.
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Draw and summon your highest cost unit from your deck with cost no greater than the highest cost unit in your graveyard. It gains Guard and a Sunburst Sigil.
Draw and summon your highest-cost unit costing no more than your best dead unit, with Guard.
Inspire (Light): Your hero gains 1 health and a Sunburst Sigil attached.
Guard, Lifesteal Sunset: Dust every attachment. Give your hero +1 health for each one dusted.
Stealth Whenever another ally unit dies, its Death abilities trigger twice.
Dash, Wither Slay: Attach Tag Team to your hero.
Guard Death: Gain 1 max mana.
Wither, Lifesteal, Dash Inspire (Dark): Summon another Vantablack Marauder.
Wither Death: Summon a Ghoul.
For the rest of the game, your Shroom units have +2/+1. Summon a Willing Volunteer.