
Give a target ally unit +1/+1 and this spell's traits. When one of your units dies, this spell leaves your grave and attaches to your hero for 2 mana, carrying that unit's traits.

Give a target ally unit +1/+1 and this spell's traits. When one of your units dies, this spell leaves your grave and attaches to your hero for 2 mana, carrying that unit's traits.
s_riveted_vow
Give a target ally unit +1/+1 and this spell's traits. When one of your units dies, this spell leaves your grave and attaches to your hero for 2 mana, carrying that unit's traits.
Give a target ally unit +1/+1 and this spell's traits.
When one of your units dies, this spell leaves your grave and attaches to your hero for 2 mana, carrying that unit's traits.
Inspire (Light): Your hero gains 1 health and a Sunburst Sigil attached.
Guard, Lifesteal Sunset: Dust every attachment. Give your hero +1 health for each one dusted.
Stealth Whenever another ally unit dies, its Death abilities trigger twice.
Dash, Wither Slay: Attach Tag Team to your hero.
Guard Death: Gain 1 max mana.
Wither, Lifesteal, Dash Inspire (Dark): Summon another Vantablack Marauder.
Wither Death: Summon a Ghoul.
For the rest of the game, your Shroom units have +2/+1. Summon a Willing Volunteer.