
Draw a unit, then set the power of every unit in your hand to its health.

Draw a unit, then set the power of every unit in your hand to its health.
s_updraft_verdict
Draw a unit, then set the power of every unit in your hand to its health.
Draw a unit.
Set the power of the units in your hand to their health.
Attach a Glacial Brand to a target enemy unit, then deal 1 damage to all enemy units.
Inspire (Air): Mulligan your highest-cost card in hand.
Guard Play: Dust a target unit. Death: Summon a copy of the dusted unit for its owner.
Guard, Armor Glory: Your hero gains Armor.
Armor Summon: Each player gains 1 max mana and draws a card.
Play: Draw a Scion unit.
Dash Slay: Draw a card of the slain unit's element.
Draw a card, plus one more for every 5 max mana you have.