
Summon: Gain one of +1/+1, Guard, Dash or Lifesteal at random. Repeat once for each element among the cards in your graveyard.

Summon: Gain one of +1/+1, Guard, Dash or Lifesteal at random. Repeat once for each element among the cards in your graveyard.
u_brasshide_beetle
Summon: Gain one of +1/+1, Guard, Dash or Lifesteal at random. Repeat once for each element among the cards in your graveyard.
Randomly gain +1/+1, Guard, Dash or Lifesteal.
Randomly gain +1/+1, Guard, Dash or Lifesteal again, because your graveyard holds a Fire card.
Randomly gain +1/+1, Guard, Dash or Lifesteal again, because your graveyard holds a Water card.
Randomly gain +1/+1, Guard, Dash or Lifesteal again, because your graveyard holds an Air card.
Randomly gain +1/+1, Guard, Dash or Lifesteal again, because your graveyard holds an Earth card.
Randomly gain +1/+1, Guard, Dash or Lifesteal again, because your graveyard holds a Light card.
Randomly gain +1/+1, Guard, Dash or Lifesteal again, because your graveyard holds a Dark card.
Randomly gain +1/+1, Guard, Dash or Lifesteal again, because your graveyard holds a Metal card.
Randomly gain +1/+1, Guard, Dash or Lifesteal again, because your graveyard holds a Mind card.
Attach a Glacial Brand to a target enemy unit, then deal 1 damage to all enemy units.
Inspire (Air): Mulligan your highest-cost card in hand.
Guard Play: Dust a target unit. Death: Summon a copy of the dusted unit for its owner.
Guard, Armor Glory: Your hero gains Armor.
Armor Summon: Each player gains 1 max mana and draws a card.
Play: Draw a Scion unit.
Dash Slay: Draw a card of the slain unit's element.
Draw a card, plus one more for every 5 max mana you have.