
Guard, Wither, Banner Death: Once per game, dust this unit to return your highest-cost dead card of each element to your deck costing 2 less.

Guard, Wither, Banner Death: Once per game, dust this unit to return your highest-cost dead card of each element to your deck costing 2 less.
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Guard, Wither, Banner Death: Once per game, dust this unit to return your highest-cost dead card of each element to your deck costing 2 less.
Return your highest-cost dead Fire card to your deck costing 2 less.
Attach a Glacial Brand to a target enemy unit, then deal 1 damage to all enemy units.
Inspire (Air): Mulligan your highest-cost card in hand.
Guard Play: Dust a target unit. Death: Summon a copy of the dusted unit for its owner.
Guard, Armor Glory: Your hero gains Armor.
Armor Summon: Each player gains 1 max mana and draws a card.
Play: Draw a Scion unit.
Dash Slay: Draw a card of the slain unit's element.
Draw a card, plus one more for every 5 max mana you have.