
Your units deal combat damage equal to their health instead of their power.

Your units deal combat damage equal to their health instead of their power.
Attached
Prevents the first combat damage the character would take, then is dusted.
u_gale_sprite
Your units deal combat damage equal to their health instead of their power.
Prevents the first combat damage the character would take, then is dusted.
Your units deal combat damage equal to their health instead of their power.
Attach a Glacial Brand to a target enemy unit, then deal 1 damage to all enemy units.
Inspire (Air): Mulligan your highest-cost card in hand.
Guard Play: Dust a target unit. Death: Summon a copy of the dusted unit for its owner.
Guard, Armor Glory: Your hero gains Armor.
Armor Summon: Each player gains 1 max mana and draws a card.
Play: Draw a Scion unit.
Dash Slay: Draw a card of the slain unit's element.
Draw a card, plus one more for every 5 max mana you have.