
Dash Slay: The next spell you cast while this unit lives is played a second time, aimed at an enemy where it can be.

Dash Slay: The next spell you cast while this unit lives is played a second time, aimed at an enemy where it can be.
u_mistbound_fiend
Dash Slay: The next spell you cast while this unit lives is played a second time, aimed at an enemy where it can be.
Lifesteal, Wither Deal 1 damage to a target. Slay: Deal 1 damage to the lowest-health enemy, repeating while it keeps killing.
Slay: Arm the next spell you cast.
That spell is played a second time.
The second casting is used up.
Stealth, Armor Play: Attach Glacial Brand to every enemy character and deal 1 damage to each.
Draw your lowest-cost unit and give it -1 cost.
Inspire (Spell): This unit gains +1 Health.
Deal 3 damage to all enemies, plus 1 more for each other Water spell you cast this turn.
Armor Whenever an ally unit costing 1 or less is summoned, give it +1 attack and attach a Sunburst Sigil to it.
Stealth Summon: Add a copy of the top 1-cost card of your grave to your hand. If it is a spell, it costs 1 less.
Stealth Glory: Conjure a 1-cost spell from your opponent's prisms.