
Stealth Play: Take control of a target enemy unit and give it Guard. Death: Return that unit to its owner.

Stealth Play: Take control of a target enemy unit and give it Guard. Death: Return that unit to its owner.
Attached
Prevents the first non-combat damage the character would take, then is dusted.
u_prescient_snapjaw
Stealth Play: Take control of a target enemy unit and give it Guard. Death: Return that unit to its owner.
Prevents the first non-combat damage the character would take, then is dusted.
Take control of a target enemy unit and give it Guard.
Return the stolen unit to its owner.
Stealth, Armor Play: Attach Glacial Brand to every enemy character and deal 1 damage to each.
Draw your lowest-cost unit and give it -1 cost.
Inspire (Spell): This unit gains +1 Health.
Deal 3 damage to all enemies, plus 1 more for each other Water spell you cast this turn.
Armor Whenever an ally unit costing 1 or less is summoned, give it +1 attack and attach a Sunburst Sigil to it.
Stealth Summon: Add a copy of the top 1-cost card of your grave to your hand. If it is a spell, it costs 1 less.
Stealth Glory: Conjure a 1-cost spell from your opponent's prisms.