
Guard Death: This unit gains +1/+1 for the rest of the game and returns to your deck.

Guard Death: This unit gains +1/+1 for the rest of the game and returns to your deck.
Attached
This enchant cannot be removed or replaced, and the character carrying it cannot be dusted.
u_rooted_shroom
Guard Death: This unit gains +1/+1 for the rest of the game and returns to your deck.
This enchant cannot be removed or replaced, and the character carrying it cannot be dusted.
This unit gains +1/+1 for the rest of the game and returns to your deck.
Inspire (Light): Your hero gains 1 health and a Sunburst Sigil attached.
Guard, Lifesteal Sunset: Dust every attachment. Give your hero +1 health for each one dusted.
Stealth Whenever another ally unit dies, its Death abilities trigger twice.
Dash, Wither Slay: Attach Tag Team to your hero.
Guard Death: Gain 1 max mana.
Wither, Lifesteal, Dash Inspire (Dark): Summon another Vantablack Marauder.
Wither Death: Summon a Ghoul.
For the rest of the game, your Shroom units have +2/+1. Summon a Willing Volunteer.