
Your Dark and Light allies are summoned with +1/+1.

Your Dark and Light allies are summoned with +1/+1.
Attached
Death: draw a card of the character's element.
u_shining_alchemist
Your Dark and Light allies are summoned with +1/+1.
Death: draw a card of the character's element.
Your Dark allies enter play with +1/+1.
Your Light allies enter play with +1/+1.
Inspire (Light): Your hero gains 1 health and a Sunburst Sigil attached.
Guard, Lifesteal Sunset: Dust every attachment. Give your hero +1 health for each one dusted.
Stealth Whenever another ally unit dies, its Death abilities trigger twice.
Dash, Wither Slay: Attach Tag Team to your hero.
Guard Death: Gain 1 max mana.
Wither, Lifesteal, Dash Inspire (Dark): Summon another Vantablack Marauder.
Wither Death: Summon a Ghoul.
For the rest of the game, your Shroom units have +2/+1. Summon a Willing Volunteer.