
After your hero attacks, dust the top two cards of the enemy graveyard.

After your hero attacks, dust the top two cards of the enemy graveyard.
Attached
The enemy cannot target the character with spells or effects. Dusted at your next Sunrise.
u_squall_colossus
After your hero attacks, dust the top two cards of the enemy graveyard.
The enemy cannot target the character with spells or effects. Dusted at your next Sunrise.
Dust the two most recent cards in the enemy graveyard.
Play: A target ally unit gains Banner. Cards of its element in your hand and deck also gain Banner.
Wither Aura: The enemy hero can't gain health.
Wither, Dash Summon: For each Air card in your hand, shuffle a Dart Devil with a Dusk Sigil attached into your deck.
Guard Summon: This unit attacks the right-most enemy.
Play: Move this unit's Searing Sigil to another ally unit.
Banner Play: Your hero attacks a target enemy unit.
Banner Play: Your hero gains Wither this turn. Add a First Blood to your hand.
Lifesteal After your hero takes damage during your turn: Deal 1 damage to the enemy hero and this unit gains +1/+1.