
Guard, Lifesteal Sunrise: Gain +1 health, then swap this unit's power and health, and swap its Guard and Stealth.

Guard, Lifesteal Sunrise: Gain +1 health, then swap this unit's power and health, and swap its Guard and Stealth.
Attached
When this is removed or overwritten, the character gains +2 health and you draw a card.
u_tidal_falconer
Guard, Lifesteal Sunrise: Gain +1 health, then swap this unit's power and health, and swap its Guard and Stealth.
When this is removed or overwritten, the character gains +2 health and you draw a card.
Gain +1 health, then swap power with health and Guard with Stealth.
Attach a Glacial Brand to a target enemy unit, then deal 1 damage to all enemy units.
Inspire (Air): Mulligan your highest-cost card in hand.
Guard Play: Dust a target unit. Death: Summon a copy of the dusted unit for its owner.
Guard, Armor Glory: Your hero gains Armor.
Armor Summon: Each player gains 1 max mana and draws a card.
Play: Draw a Scion unit.
Dash Slay: Draw a card of the slain unit's element.
Draw a card, plus one more for every 5 max mana you have.