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Stubborn Stump
2

Stubborn Stump

Guard

Guard

2
5

u_verdant_fiend

Stubborn Stump

Prism
Strength
Type
UNIT
Cost
2
Element
earth
Power / Health
2 / 5
Rarity
standard
Guard

Rules

Guard

More from Strength

  • Acorn Hoarder
    2

    Acorn Hoarder

    Guard

    Guard Inspire (Earth): This unit gains +1 Power.

    1
    1
    Shore Up
    3
  • Aftershock
    5

    Aftershock

    Give a target ally unit Guard, then deal damage equal to its Power to all enemy units.

  • Ancestor's Call
    8

    Ancestor's Call

    Costs 5 less if your hero attacked this turn. Play: Draw and summon a unit whose cost matches this spell's current cost.

  • Animate

    Animate

    Spend all your mana to draw and summon your highest-cost unit costing that much or less, with an Iron Sigil attached.

  • Apotheosis
    6

    Apotheosis

    Give a target ally unit +1/+1, then double its Attack and HP.

  • Armored Escort
    5

    Armored Escort

    Armor

    Armor Summon: Draw a Metal unit and give it +1/+1.

    4
    0
    Iron Sigil
    4
  • Auspicious Peddler
    2

    Auspicious Peddler

    Dash

    Dash When this unit takes damage, add Pyric Offering to both players' hands.

    0
    2
    Pyric Offering
    4
  • Avid Collector
    3

    Avid Collector

    Play & Glory: Draw a Blade spell.

    3
    4
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Card data updated 18 Aug 2026